D&D Character Profile

Neutral Good Human Sorcerer (4th Level)

Ability Scores
Strength   14     Dexterity   12
Constitution   12     Intelligence   17
Wisdom   14     Charisma   13
Alignment: Neutral Good
A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is g ood without bias for or against order. However, neutral good can be a dangerous alignment because because it advances mediocrity by limiting the actions of the truly capable.
Race: Human
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have ma de them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tatt oos, and the like.
Class: Sorcerer
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipl ine. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahea d of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergo ing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simpl e weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can ca st.

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